//
//Anneal command
// 
//This command is used to solve no alogoritham problem by Anneal method.
//

//Syntax  
anneal x y z;

//Example this anneal method  Sallesman circular problem with random 3d points. 
clear;
for(i=0;i<=30;i++) {
  x1=random;
  x2=random;
  x3=random;
  outrec;
}
//use anneal method for 2d random points
anneal x1 x2;

anaput ana1;

//view result of 2d circular path.
get ana1;
plot scat x1 x2/
line=yes
;

//use anneal method for 3d random points anneal x1 x2 x3; anaput ana1; //view result of circular path. get ana1; plot scat x1 x2 x3/ line=yes ;